Nvidia and select partners are offering free Kingston SSDs alongside purchases of GTX 1050 Ti and GTX 1060 graphics cards, effectively knocking around 15 per cent off their purchase price.
Right now, it looks like the deals apply to EVGA and MSI models, highlighted on Nvidia’s site but fulfilled by UK retailers like Scan and Ebuyer. By our reckoning, The GTX 1050 Ti and GTX 1060 are already the best value graphics cards on the market, so throwing in a free SSD makes them even more alluring for anyone building (or upgrading) a rig for 1080p PC gaming.
The GTX 1050 Ti models included in this promotion come with a 120GB Kingston A400 SSD, while the GTX 1060 comes with a 240GB Kingston A400 SSD. These aren’t the fastest SSDs on the planet, but they’re still way faster than mechanical hard drives. That can make a big difference when it comes to reducing game load times and even preventing hitches in games that heavily utilise background streaming.
An image of an unreleased graphics card PCB has appeared online claiming to be that of an Nvidia GTX 1180. The PCB features connections for eight memory modules, a moderate GPU die, 10 phase VRM, dual fan headers, and 6+8 pin power connectors. It also comes with an NVLink connector. Odd.
The image shows both sides of a potentially finalised reference PCB, although whether or not this is the fabled GTX 1180 is still very much up for debate. The memory config will allow for either 8gb or 16gb chips in each slot, for a total of either 8GBs or 16GBs of, what we can only assume to be, GDDR6 memory.
The current GTX 1080 features 8GB of GDDR5X memory. While we’d love to see the flagship card come in with 16GB of GDDR6, that could also be ludicrously expensive. 8GB of speedier GDDR6 memory would still offer greater bandwidth at lesser voltages, and it seems a little strange for Nvidia to bump the memory so significantly without all that much impetus from consumers, devs, the competition, or anyone other than enthusiasts.
As for the power delivery, the leaked PCB image from Baidu (via VideoCardz) depicts some seriously chunky VRM components for a reference Nvidia GeForce design. This leaked GTX 1180 PCB has enough room for 10 whole phases worth of power componentry, potentially 8+2 phase, powered by 8+6 pin connectors.
On Friday a ‘misoperation during the installation process for a new tool’ caused a virus to spread around chip-manufacturing behemoth TSMC’s computer network and has caused several thousand wafers to be scrapped.
The important 12-inch fabs are the heart of TSMC’s contract manufacturing operations and Fab 12 and Fab 15 were shut down for as long as ten hours. These are the fabs where the company is manufacturing using the leading-edge 7nm process for the likes of AMD, Nvidia, and Apple.
It has said that any shipment delays resulting from the virus will be made up in the fourth quarter of the year, though they could still have some tangible impact on both confidence and TSMC’s bottom line.
TSMC is expecting the affected tools to all be back online by today after the infection started late on Friday, August 3. The company quickly isolated the issue and has created a solution which has been spreading around the infected facilities.
Digitimes is reporting the announcement by TSMC that the virus infection is estimated to impact its third quarter revenue to the tune of 3%. And, if we take its own guidance revenue figures for Q3 as $8.45bn, then 3% of that comes to over $253m for a weekend of infected wafers and halted production. Ouch.
For a PC gamer, with a GeForce-powered rig, Nvidia’s Shield has almost become a must-have accessory. The ability to bring your gaming into the living room, writ large on your big-screen TV, was always part of the promise of the Shield devices, but neither the handheld, the tablet, or the previous Shield box, could fully deliver. With this wee device that’s certainly not the case anymore.
With 4K streaming support, which takes in HDR PC gaming along the way with it, the Nvidia Shield is absolutely the best way to get big screen gaming out of your Nvidia PC. The latest 4K HDR monitor from Asus has been disappointing, and I’m not convinced about the future of the Big Format Gaming Displays Nvidia has been championing either.
If you want great 4K HDR performance from your PC then a TV is where it’s at, either wired directly in, or streamed via your Nvidia Shield. And that’s because even if the panels were better in PC HDR monitors, the actual setup is a constant nightmare.
Despite Nvidia’s original reveal proclaiming this device a ‘new’ Shield Nvidia actually retained the same specs list as with its previous streaming box. That’s no bad thing – the Tegra X1 processor inside the old Shield TV is still pretty much the most powerful mobile chip around, especially if you want to do anything graphical with your device. And hey, we’re gamers, so we want graphics, right?
It was revealed at E3 last month that Microsoft was building a cloud gaming system. A report today calls that system Scarlett Cloud and it’s only part of Microsoft’s next-gen Xbox strategy. And it makes a lot of sense, too.
According to Thurrott.com, noted site for all things Microsoft, the next Xbox will come in two flavors. One will be a traditional gaming console where games are processed locally. You know, like how it works on game systems right now. The other system will be a lower-powered system that will stream games from the cloud — most likely, Microsoft’s Azure cloud.
This streaming system will still have some processing power, which is in part to counter latency traditionally associated with streaming games. Apparently part of the game will run locally while the rest is streamed to the system.
The streaming Xbox will likely be available at a much lower cost than the traditional Xbox. And why not. Microsoft has sold Xbox systems with a slim profit margin, relying on sales of games and online services to make up the difference. A streaming service that’s talked about on Thurrott would further take advantage of this model while tapping into Microsoft’s deep understanding of cloud computing.
A few companies have tried streaming full video games. Onlive was one of the first; while successful for a time, it eventually went through a dramatic round of layoffs before a surprise sale for $4.8 million in 2012. Sony offers an extensive library of PS2, PS3 and PS4 games for streaming through its PlayStation Now service. Nvidia got into the streaming game this year and offers a small selection of streaming through GeForce Now. But these are all side projects for the companies.
Sony and Nintendo do not have the global cloud computing platform of Microsoft, and if Microsoft’s streaming service hits, it could change the landscape and force competitors to reevaluate everything.
Nvidia has published another use for all the AI tech and Tensor Cores in its Volta architecture: adaptive temporal Anti-aliasing (ATAA). This method imbues temporal anti-aliasing (TAA) with real-time ray tracing to reduce annoying and distracting jaggies in a way that retains far more definition and clarity than contending AA techniques.
ATAA utilises real-time adaptive supersampling powered by real-time ray tracing, and the researchers believe it has a capability to run within the constraints of the Nvidia RTX technology and Microsoft DirectX ray tracing API. Microsoft’s DXR API should especially aid ray tracing into making the mainstream, which Nvidia’s researchers believe could happen in the next few years.
For the most part, the method relies on the TAA anti-aliasing technique that is already available in a menagerie of current games. Except, where TAA would usually struggle to produce acceptable results, often leading to blurring or ghosting artifacts, the new algorithm instead takes over the reins and runs on these challenging pixels to produce preferable high quality results – all powered by ray tracing.
Don’t get too excited just yet, however. Even the publishers of the research paper (spotted by VideoCardz) admit this isn’t quite ready for mass deployment right now – at least not on the current GPU tech. The performance just isn’t up to par on current hardware.
Nvidia has started offering free Kingston SSDs alongside graphics cards purchases as a part of its “Made to Game” marketing campaign. Nvidia GTX 1050 Ti and GTX 1060 graphics cards will now be accompanied by either a 120GB or 240GB Kingston SSD free of charge, in what looks like a Machiavellian plan to shift more units on the eve of new graphics tech without dropping prices on its overabundance of two year old GPUs.
It wasn’t long ago that sources close to retailers were reporting Nvidia was unwilling to budge on graphics card pricing, leaving retailers with excess stock and slim margins as demand faltered from gamers – who were no doubt waiting for the next-gen GPUs to drop.
Want to prep for the next-generation Nvidia graphics cards? Here are the best gaming monitors of 2018.
Nvidia Pascal graphics cards are stil generally priced quite high, especially considering they are well into their geriatric years. But, rather than drop the price of these aged cards potentially close to the Nvidia GTX 1180 launch window, the company is looking to shift stock through a deal which realistically won’t have cost it all that much to put together or affect its bottom line all that much.
With the latest promotion in tow, UK retailer Scan’s GTX 1060 6GB and Kingston 240GB SSD deal will cost you £280. On the other hand, these exact components individually cost just £297 through Amazon UK. Kingston likely cut Nvidia a pretty hefty deal to put the promotion together too, which is sure to net the memory company some valuable exposure.
Describing Nvidia Shield as a mere Android console would not do it justice. The console relies heavily on streaming and cloud computing, so it shouldn’t not be viewed as another standalone device.
Nvidia sees Shield as Netflix for games, as a comprehensive Gaming-as-a-Service (GaaS) platform. While it’s still part of the Android ecosystem, Shield could be bad news for some Android game developers, but it also creates a range of new and exciting opportunities.
Some new Nvidia Volta GPU support has appeared in the latest HWInfo changelog, detailing both GV102 and GV104 graphics silicon. The diagnostic software has been updated to detect the new Nvidia GPUs, but it’s interesting that they’ve been giving Volta designations as opposed to the Turing naming scheme many people had been touting.
There are no extra details being offered by the changelog, but given that the two new GPUs are following the same naming scheme Nvidia has been using with the Pascal generation there are some things we can glean from the names alone. First there are new cards on the way pretty soon, and second that they’re both high-end options.
It’s tough to recommend a new graphics card between generations so pick up one of the best gaming monitors in preparation.
HWInfo previously added support for new Volta-based graphics cards back in November 2017, just a month before the launch of the Titan V. With GV102 and GV104 GPUs being detailed now it’s not much of a stretch to believe there might be a similar month’s gap between now and the final launch.
In Nvidia passim the 102 and 104 GPU designations have been used to describe a slightly cut-down version of the full-fat graphics core – exemplified by the GP102 used in the Titan Xp and GTX 1080 Ti – and the first consumer-focused cards in a generation. The GTX 1080 and GTX 1070 were both launched with the GP104 GPUs as the vanguard of the Pascal generation of GeForce graphics cards.